Categories
Maya

Week9:Mouth action

Continue the model animation this week. We pulled footage and audio from Blade Runner 2049 for reference. The AE was first imported to extract the frame fragments and Wav audio, which was then imported into maya. The next step is to adjust the mouth movements of the head model by frame to match the film footage.

Import video image
Import audio

Leave a Reply

Your email address will not be published. Required fields are marked *