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Maya

Week6:Head

This week we pasted last week’s model with UV and used multi-layer map to enrich the model. Learned the details of using UV to fit textures to models. But after I tried it, it was not very ideal. I felt it was because of the lack of ear model. UV was also attached to the eye model.

UV attached head model
Front view Angle
Side view Angle
Eyeball UV

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